Archive for January, 2011

28 Jan

Game Day: ‘Dead Space 2′ a fun – and icky – challenge

Things haven’t gotten any better for engineer Isaac Clarke since his narrow escape in the first “Dead Space.”

There’s plenty of space mayhem in “Dead Space 2″.

21 Jan

Game Day: Level designer is big in ‘LittleBigPlanet 2′

“LittleBigPlanet” offered tons of imaginative levels for its cute little Sackboy characters to run through, some included in the game at release and many more created by players using the game’s robust level-editing tools.

Dress up Sackboy (or Sac…

21 Jan

Picks and pans: ‘Pictionary,’ more

“Pictionary” is a natural fit for the DS, with the touch screen and stylus handily standing in for the pencil and paper of the guess-the-drawing board game.

14 Jan

Game Day: ‘Cataclysm’ opens ‘Warcraft’ for many

“World of Warcraft’s” first two expansions extended the game’s story line and increased the game world’s size, with “The Burning Crusade” adding the extra-dimensional Outland to explore and “Wrath of the Lich King” taking high-level players to frozen N…

07 Jan

Game Day: New look for ‘old’ board game technology

Most similar to “Civilization: Revolution,” this board game for up to four players includes many familiar elements from the computer and console games and makes a few marks of its own.