Archive for October, 2009

30 Oct

Game Day: Heavy metal thunder


After being crushed by his own set, Eddie Riggs awakens to a bizarre world of heavy metal that would be nightmarish for some but not for him. He feels right at home in a dimension of demons, hot rods and monoliths.

This is the world of “Brutal Legend” – part game, part tribute to all things metal.

“Don’t you want to return to your own world?” he’s asked early on. “Ehhhh” is his reply.

Upon his revival, Riggs finds two axes – one a giant bladed weapon, the other his beloved guitar, Clementine.

The former can hack through the enemies who attack him; the latter can produce bolts of lightning and blasts of pyrotechnics, a definite upgrade. And he can play riffs on Clementine to raise relics from the ground or melt the faces right off his foes.

It’s that sort of turned-up-to-11 feeling that makes “Brutal Legend” so entertaining despite some flaws in the game play.

It doesn’t hurt that the visuals, animation, heavy-metal soundtrack and vocal casting are all terrific. Jack Black is the basis for Eddie, and the Tenacious D band member and actor is spot-on in the role. Tim Curry brings his voice to the demonic Dovilicus, and Ozzy Osbourne comes sailing out of a lava pit to hawk upgrades for Eddie’s roadster and weapons.

There are plenty of other recognizable voices as well, such as comedian and Sacramento native Brian Posehn in the role of a cranky hunter who looks just like … Brian Posehn.

The main portion of the game is an open world. Eddie can tool around in his roadster, stopping to free imprisoned dragon statues, unearth relics and such. His dual axes can be used to attack enemies in a variety of ways.

As Eddie completes missions, he’ll gather followers from among the human population, which has been enslaved by Dovilicus and his lackey Lionwhyte (a glam rocker with hair so fabulously feathered that he can fly with it). Once Eddie and his compatriots have a large enough army, the game starts throwing Stage Battles the player’s way.

In these, Eddie directs and leads squads of his followers: close-combat Headbangers, stealthy Roadies, bruising Bouncers and more.

It’s hard to keep track of Eddie’s troops, and the controls for ordering attacks are a bit clunky and imprecise. But as Black himself sings in one Tenacious D song: “Rock is not the Devil’s work, it’s magical and rad.”

And so is “Brutal Legend.”

BRUTAL LEGEND

3 1/2 stars

PUBLISHER: Electronic Arts SYSTEM: Sony PlayStation 3, also for Microsoft Xbox 360

PRICE: $59.99

AGE RATING: Mature

Dead Space: Extraction

2 1/2 stars

This prequel to last year’s creepy monsters-in-outer-space horror game “Dead Space” keeps the shooting action intact but takes the exploration away.

This is one of the best-looking games on the Wii. It’s not as sharp as the original game, but the look of the “Dead Space” universe is fully intact. The sound design and voice acting are also excellent. But the game reduces the player’s role to that of a cursor on the screen; the viewpoint character always moves on his own, choosing routes to take and directions to face.

It’s the player’s job to shoot at the various monsters and objects that litter the playing field; there’s no going back for anything missed. Sometimes the player is free to look around an area for a limited time or to choose from multiple paths, but otherwise the game is on rails.

The lack of control is a little annoying, but “Dead Space: Extraction” makes a pretty fine shooting gallery. Players have to aim at the monsters’ limbs to take them down effectively, and each weapon has two modes of fire to make it happen. A second player can join in, as well.

Nintendo Wii; $49.99

Age rating: Mature

Saw

2 stars

Based on the long-running series of horror movies (the most recent of which opened last week), “Saw” puts the player in control of a character from the first film as he tries to make his way through a derelict asylum filled with traps laid by the Jigsaw Killer.

The game is gory and atmospheric, but the game play isn’t anything special. Combat is pretty basic, and the puzzles range from timed button presses to item hunts to more elaborate setups for major traps.

Jigsaw’s MO is to teach hard lessons, and the player, as Detective Tapp, is his latest pupil. Jigsaw has captured several people involved in Tapp’s investigation or otherwise close to him, and has installed them into elaborate and deadly contraptions. Tapp must rescue them if he can.

As Tapp searches for the clues and items he needs to progress, he must avoid and disarm numerous traps, such as shotgun-rigged doors, and avoid or defeat other prisoners of Jigsaw who have been told the key to their release is the one surgically embedded inside Tapp himself.

Sony PlayStation 3, also for Microsoft Xbox 360, PC (on Oct. 31); $59.99

Age rating: Mature

- Justin Hoeger

30 Oct

Game Day: Heavy metal thunder


After being crushed by his own set, Eddie Riggs awakens to a bizarre world of heavy metal that would be nightmarish for some but not for him. He feels right at home in a dimension of demons, hot rods and monoliths.

This is the world of “Brutal Legend” – part game, part tribute to all things metal.

“Don’t you want to return to your own world?” he’s asked early on. “Ehhhh” is his reply.

Upon his revival, Riggs finds two axes – one a giant bladed weapon, the other his beloved guitar, Clementine.

The former can hack through the enemies who attack him; the latter can produce bolts of lightning and blasts of pyrotechnics, a definite upgrade. And he can play riffs on Clementine to raise relics from the ground or melt the faces right off his foes.

It’s that sort of turned-up-to-11 feeling that makes “Brutal Legend” so entertaining despite some flaws in the game play.

It doesn’t hurt that the visuals, animation, heavy-metal soundtrack and vocal casting are all terrific. Jack Black is the basis for Eddie, and the Tenacious D band member and actor is spot-on in the role. Tim Curry brings his voice to the demonic Dovilicus, and Ozzy Osbourne comes sailing out of a lava pit to hawk upgrades for Eddie’s roadster and weapons.

There are plenty of other recognizable voices as well, such as comedian and Sacramento native Brian Posehn in the role of a cranky hunter who looks just like … Brian Posehn.

The main portion of the game is an open world. Eddie can tool around in his roadster, stopping to free imprisoned dragon statues, unearth relics and such. His dual axes can be used to attack enemies in a variety of ways.

As Eddie completes missions, he’ll gather followers from among the human population, which has been enslaved by Dovilicus and his lackey Lionwhyte (a glam rocker with hair so fabulously feathered that he can fly with it). Once Eddie and his compatriots have a large enough army, the game starts throwing Stage Battles the player’s way.

In these, Eddie directs and leads squads of his followers: close-combat Headbangers, stealthy Roadies, bruising Bouncers and more.

It’s hard to keep track of Eddie’s troops, and the controls for ordering attacks are a bit clunky and imprecise. But as Black himself sings in one Tenacious D song: “Rock is not the Devil’s work, it’s magical and rad.”

And so is “Brutal Legend.”

BRUTAL LEGEND

3 1/2 stars

PUBLISHER: Electronic Arts SYSTEM: Sony PlayStation 3, also for Microsoft Xbox 360

PRICE: $59.99

AGE RATING: Mature

Dead Space: Extraction

2 1/2 stars

This prequel to last year’s creepy monsters-in-outer-space horror game “Dead Space” keeps the shooting action intact but takes the exploration away.

This is one of the best-looking games on the Wii. It’s not as sharp as the original game, but the look of the “Dead Space” universe is fully intact. The sound design and voice acting are also excellent. But the game reduces the player’s role to that of a cursor on the screen; the viewpoint character always moves on his own, choosing routes to take and directions to face.

It’s the player’s job to shoot at the various monsters and objects that litter the playing field; there’s no going back for anything missed. Sometimes the player is free to look around an area for a limited time or to choose from multiple paths, but otherwise the game is on rails.

The lack of control is a little annoying, but “Dead Space: Extraction” makes a pretty fine shooting gallery. Players have to aim at the monsters’ limbs to take them down effectively, and each weapon has two modes of fire to make it happen. A second player can join in, as well.

Nintendo Wii; $49.99

Age rating: Mature

Saw

2 stars

Based on the long-running series of horror movies (the most recent of which opened last week), “Saw” puts the player in control of a character from the first film as he tries to make his way through a derelict asylum filled with traps laid by the Jigsaw Killer.

The game is gory and atmospheric, but the game play isn’t anything special. Combat is pretty basic, and the puzzles range from timed button presses to item hunts to more elaborate setups for major traps.

Jigsaw’s MO is to teach hard lessons, and the player, as Detective Tapp, is his latest pupil. Jigsaw has captured several people involved in Tapp’s investigation or otherwise close to him, and has installed them into elaborate and deadly contraptions. Tapp must rescue them if he can.

As Tapp searches for the clues and items he needs to progress, he must avoid and disarm numerous traps, such as shotgun-rigged doors, and avoid or defeat other prisoners of Jigsaw who have been told the key to their release is the one surgically embedded inside Tapp himself.

Sony PlayStation 3, also for Microsoft Xbox 360, PC (on Oct. 31); $59.99

Age rating: Mature

- Justin Hoeger

30 Oct

Game Day: Heavy metal thunder


After being crushed by his own set, Eddie Riggs awakens to a bizarre world of heavy metal that would be nightmarish for some but not for him. He feels right at home in a dimension of demons, hot rods and monoliths.

This is the world of “Brutal Legend” – part game, part tribute to all things metal.

“Don’t you want to return to your own world?” he’s asked early on. “Ehhhh” is his reply.

Upon his revival, Riggs finds two axes – one a giant bladed weapon, the other his beloved guitar, Clementine.

The former can hack through the enemies who attack him; the latter can produce bolts of lightning and blasts of pyrotechnics, a definite upgrade. And he can play riffs on Clementine to raise relics from the ground or melt the faces right off his foes.

It’s that sort of turned-up-to-11 feeling that makes “Brutal Legend” so entertaining despite some flaws in the game play.

It doesn’t hurt that the visuals, animation, heavy-metal soundtrack and vocal casting are all terrific. Jack Black is the basis for Eddie, and the Tenacious D band member and actor is spot-on in the role. Tim Curry brings his voice to the demonic Dovilicus, and Ozzy Osbourne comes sailing out of a lava pit to hawk upgrades for Eddie’s roadster and weapons.

There are plenty of other recognizable voices as well, such as comedian and Sacramento native Brian Posehn in the role of a cranky hunter who looks just like … Brian Posehn.

The main portion of the game is an open world. Eddie can tool around in his roadster, stopping to free imprisoned dragon statues, unearth relics and such. His dual axes can be used to attack enemies in a variety of ways.

As Eddie completes missions, he’ll gather followers from among the human population, which has been enslaved by Dovilicus and his lackey Lionwhyte (a glam rocker with hair so fabulously feathered that he can fly with it). Once Eddie and his compatriots have a large enough army, the game starts throwing Stage Battles the player’s way.

In these, Eddie directs and leads squads of his followers: close-combat Headbangers, stealthy Roadies, bruising Bouncers and more.

It’s hard to keep track of Eddie’s troops, and the controls for ordering attacks are a bit clunky and imprecise. But as Black himself sings in one Tenacious D song: “Rock is not the Devil’s work, it’s magical and rad.”

And so is “Brutal Legend.”

BRUTAL LEGEND

3 1/2 stars

PUBLISHER: Electronic Arts SYSTEM: Sony PlayStation 3, also for Microsoft Xbox 360

PRICE: $59.99

AGE RATING: Mature

Dead Space: Extraction

2 1/2 stars

This prequel to last year’s creepy monsters-in-outer-space horror game “Dead Space” keeps the shooting action intact but takes the exploration away.

This is one of the best-looking games on the Wii. It’s not as sharp as the original game, but the look of the “Dead Space” universe is fully intact. The sound design and voice acting are also excellent. But the game reduces the player’s role to that of a cursor on the screen; the viewpoint character always moves on his own, choosing routes to take and directions to face.

It’s the player’s job to shoot at the various monsters and objects that litter the playing field; there’s no going back for anything missed. Sometimes the player is free to look around an area for a limited time or to choose from multiple paths, but otherwise the game is on rails.

The lack of control is a little annoying, but “Dead Space: Extraction” makes a pretty fine shooting gallery. Players have to aim at the monsters’ limbs to take them down effectively, and each weapon has two modes of fire to make it happen. A second player can join in, as well.

Nintendo Wii; $49.99

Age rating: Mature

Saw

2 stars

Based on the long-running series of horror movies (the most recent of which opened last week), “Saw” puts the player in control of a character from the first film as he tries to make his way through a derelict asylum filled with traps laid by the Jigsaw Killer.

The game is gory and atmospheric, but the game play isn’t anything special. Combat is pretty basic, and the puzzles range from timed button presses to item hunts to more elaborate setups for major traps.

Jigsaw’s MO is to teach hard lessons, and the player, as Detective Tapp, is his latest pupil. Jigsaw has captured several people involved in Tapp’s investigation or otherwise close to him, and has installed them into elaborate and deadly contraptions. Tapp must rescue them if he can.

As Tapp searches for the clues and items he needs to progress, he must avoid and disarm numerous traps, such as shotgun-rigged doors, and avoid or defeat other prisoners of Jigsaw who have been told the key to their release is the one surgically embedded inside Tapp himself.

Sony PlayStation 3, also for Microsoft Xbox 360, PC (on Oct. 31); $59.99

Age rating: Mature

- Justin Hoeger

23 Oct

Game Day: Ol’ Bowser gets his due



“Mario & Luigi: Bowser’s Inside Story,” features the big lizard and his minions.

Mario and Luigi team up again for their third portable RPG adventure, but this time, archenemy Bowser is along for the ride.

Actually, it’s the other way around. After being tricked into eating a magic mushroom by recurring baddie Fawful, Bowser turns into a giant reptilian vacuum and inhales Mario, Luigi and Princess Toadstool, along with many other inhabitants of the Mushroom Kingdom and a bunch of random junk.

Fawful, in the meantime, takes over both Bowser’s castle and the Princess’s, leaving everyone with a common enemy. So, incognito, the Mario Brothers make their way through Bowser’s dangerous innards, working to strengthen him for his battles and find items for their own use as the big turtle- lizard stomps his way through the kingdom.

“Bowser’s Inside Story’s” graphics are 2-D, and everything looks great; the animation in particular is very fluid and full of character. And as in the previous games, the writing is imaginative and humorous, with in-jokes scattered about for those who will recognize them.

The game play is similar to the previous games. Mario and Luigi move as a unit and are controlled with one button each, but now players can switch their control to Bowser at will. The interior sections of the game are arranged like a classic 2-D platformer while the external ones are played from the overhead perspective of previous “Mario & Luigi” games.

What the brothers do affects Bowser and vice versa – Bowser can drink water to create swimming areas inside himself, for instance, or swallow enemies that the boys can beat up on. And Mario and Luigi will have to actually increase their longtime foe’s strength (stimulating a muscle to allow him to haul an island in from sea, for example).

The turn-based battle system is based on timing, as usual. Mario and Luigi do their usual hop-and-bop move, where good timing is rewarded with extra damage. They’ll quickly gain hammers that are good for dealing with spiky-headed foes and can learn several special attacks by finding puzzle pieces scattered around the various areas of Bowser’s body.

They won’t spend all their time inside the big guy, either.

Bowser fights alone, using strong punches and fire breath. He’s bigger, meaner and tougher than the bros, but he needs their help, even if he doesn’t know it. He’ll also become huge for certain boss fights. Outside of battle, he can bust through barriers and burn down trees and other obstacles in his way.

PICKS AND PANS

Beaterator

3 stars

“Beaterator” is a music-making program that allows users to share songs online, create their own loops and generally mess around with a hand-held piece of sequencing software. The more technical aspects of the interface are tricky to get the hang of, and there’s no goal besides making music, but it’s a neat title nonetheless.

The game features a hefty selection of ready-made guitar, drum, bass, high-hat, ambient, synth and other kinds of loops, many of which were crafted by producer Timbaland.

Each of the eight tracks in a song can have up to four loops a player can turn on or off at will. Players can jump right in with Live Play, which chooses a selection of loops for the player. (These can easily be exchanged for others.) Put together a set of loops, press “record” and make a song on the fly – it’s pretty simple.

More complex are the Studio Session and Song Crafter, which allow finer control over aspects of a song, including the option to craft unique loops that are not included in the game, add various effects and alter samples, and record sounds and vocals with a microphone for use in the game.

Sony PlayStation Portable; $39.99 • Age rating: Everyone

Mr. Driller

3 stars

The goal in “Mr. Driller W” is to dig to the bottom of a pastel-colored mining pit as fast as possible without getting squished by falling blocks or running out of air.

It’s a combination of action game and puzzle game. As one of several miners with slightly differing abilities, the player can dig down or sideways, or drill upward to destroy a block overhead.

It’s often possible to dig straight down for a time, but some blocks are extra-hard to destroy and take away a hefty amount of oxygen, and that oxygen can only be replenished by capsules buried in various areas of the playing field.

One way or another, players will eventually have to delve toward the sides of the pit, which will often disrupt clumps of blocks and cause them to fall. This can be both a benefit (a chain reaction of falling blocks can be worth a lot of points), and a danger (falling blocks can crush the player’s driller).

Nintendo Wii (WiiWare download); $8 (800 Nintendo Points)• Age rating: Everyone

– Justin Hoeger

23 Oct

Game Day: Ol’ Bowser gets his due



“Mario & Luigi: Bowser’s Inside Story,” features the big lizard and his minions.

Mario and Luigi team up again for their third portable RPG adventure, but this time, archenemy Bowser is along for the ride.

Actually, it’s the other way around. After being tricked into eating a magic mushroom by recurring baddie Fawful, Bowser turns into a giant reptilian vacuum and inhales Mario, Luigi and Princess Toadstool, along with many other inhabitants of the Mushroom Kingdom and a bunch of random junk.

Fawful, in the meantime, takes over both Bowser’s castle and the Princess’s, leaving everyone with a common enemy. So, incognito, the Mario Brothers make their way through Bowser’s dangerous innards, working to strengthen him for his battles and find items for their own use as the big turtle- lizard stomps his way through the kingdom.

“Bowser’s Inside Story’s” graphics are 2-D, and everything looks great; the animation in particular is very fluid and full of character. And as in the previous games, the writing is imaginative and humorous, with in-jokes scattered about for those who will recognize them.

The game play is similar to the previous games. Mario and Luigi move as a unit and are controlled with one button each, but now players can switch their control to Bowser at will. The interior sections of the game are arranged like a classic 2-D platformer while the external ones are played from the overhead perspective of previous “Mario & Luigi” games.

What the brothers do affects Bowser and vice versa – Bowser can drink water to create swimming areas inside himself, for instance, or swallow enemies that the boys can beat up on. And Mario and Luigi will have to actually increase their longtime foe’s strength (stimulating a muscle to allow him to haul an island in from sea, for example).

The turn-based battle system is based on timing, as usual. Mario and Luigi do their usual hop-and-bop move, where good timing is rewarded with extra damage. They’ll quickly gain hammers that are good for dealing with spiky-headed foes and can learn several special attacks by finding puzzle pieces scattered around the various areas of Bowser’s body.

They won’t spend all their time inside the big guy, either.

Bowser fights alone, using strong punches and fire breath. He’s bigger, meaner and tougher than the bros, but he needs their help, even if he doesn’t know it. He’ll also become huge for certain boss fights. Outside of battle, he can bust through barriers and burn down trees and other obstacles in his way.

PICKS AND PANS

Beaterator

3 stars

“Beaterator” is a music-making program that allows users to share songs online, create their own loops and generally mess around with a hand-held piece of sequencing software. The more technical aspects of the interface are tricky to get the hang of, and there’s no goal besides making music, but it’s a neat title nonetheless.

The game features a hefty selection of ready-made guitar, drum, bass, high-hat, ambient, synth and other kinds of loops, many of which were crafted by producer Timbaland.

Each of the eight tracks in a song can have up to four loops a player can turn on or off at will. Players can jump right in with Live Play, which chooses a selection of loops for the player. (These can easily be exchanged for others.) Put together a set of loops, press “record” and make a song on the fly – it’s pretty simple.

More complex are the Studio Session and Song Crafter, which allow finer control over aspects of a song, including the option to craft unique loops that are not included in the game, add various effects and alter samples, and record sounds and vocals with a microphone for use in the game.

Sony PlayStation Portable; $39.99 • Age rating: Everyone

Mr. Driller

3 stars

The goal in “Mr. Driller W” is to dig to the bottom of a pastel-colored mining pit as fast as possible without getting squished by falling blocks or running out of air.

It’s a combination of action game and puzzle game. As one of several miners with slightly differing abilities, the player can dig down or sideways, or drill upward to destroy a block overhead.

It’s often possible to dig straight down for a time, but some blocks are extra-hard to destroy and take away a hefty amount of oxygen, and that oxygen can only be replenished by capsules buried in various areas of the playing field.

One way or another, players will eventually have to delve toward the sides of the pit, which will often disrupt clumps of blocks and cause them to fall. This can be both a benefit (a chain reaction of falling blocks can be worth a lot of points), and a danger (falling blocks can crush the player’s driller).

Nintendo Wii (WiiWare download); $8 (800 Nintendo Points)• Age rating: Everyone

– Justin Hoeger