Game Day: It’ll make you see red
Jack crosses chainsaws with a bullheaded enemy in the gory game “MadWorld.”
“MadWorld” is as intense an M-rated video game as one is likely to come across, especially for the Wii.
With just four colors – black, white, red and the occasional yellowish orange – the striking graphics manage to get a lot done. The Wii can’t produce the hyper-detailed visuals of, say, a “Gears of War” or a “Killzone 2,” but hyper-stylized gets much better mileage.
The look calls to mind Frank Miller’s “Sin City” graphic novels, and so does the violence. This one is not remotely for younger players, a relative rarity on the family-friendly Wii.
Don’t be fooled by the comic-book look of the cover art – this game is intensely violent and gory, and the color contrast of all that red splashed against the otherwise stark look makes it stand out all the more.
There’s nothing really special here from a game-play standpoint; this is a brawler with occasional motion-control inputs, not unlike “No More Heroes.” The game plays well, though the control relies a bit much on arm-tiring swings of the Wii Remote. The camera can be a bit finicky, too.
But the look is striking – it’s easily the most visually interesting game for the Wii lately – and the ultra-violence will certainly attract some players while turning others off.
Players control Jack – “Just Jack,” he says, but the game manual gives his last name away – a hulking dude who has a mechanical forearm with a retractable chainsaw built in, and he doesn’t use it to trim hedges.
Jack arrives on the quarantined Jefferson Island (standing in for Manhattan), which has been cut off from the rest of the world and made into the staging point for the sadistic BloodWatch Games, a deadly contest with shadowy sponsors and an enormous cash prize that may not be the only reason Jack is involved.
Blood sport is pretty common subject matter for games: “Manhunt,” “No More Heroes” and the “Mortal Kombat” series are all variations on the theme. And like those titles, “MadWorld” is over-the-top extreme.
The game rewards Jack for killing the endless waves of thugs who attack him, but it grants him a higher score if he does so creatively.
With the running commentary of two smart-aleck announcers detailing every action, “MadWorld” starts to feel almost like a parody of the violence it presents, but not quite.
Cutting a foe in half with a chainsaw or throwing him into a spiked wall earns points; pinning his arms with a tire, impaling him on a street sign and then throwing the whole mess into a trash bin earns more. And those are just a few of the environmental hazards Jack can employ against his enemies.
Earning enough points in a stage unlocks successive bonuses, such as supplementary weapons, extra lives and eventually a chance to take on the level’s boss.
Each level also contains at least one death trap, an elaborate device that Jack can play something of a minigame with – as in trying to score as many kills using it as possible under a time limit. The first level presents a giant turbine; later levels offer up a speeding train; and a huge, spiked dartboard awards points for every enemy Jack can stick to it.
Picks and Pans
Resistance: Retribution
3 stars
“Resistance: Retribution” looks fantastic, plays pretty well and features both familiar and new weapons and enemies.
Players control disgraced Briton James Grayson. He automatically snaps to points of cover when he nears them, and his weapons have a generous lock-on feature, which helps offset the PSP’s lack of a second analog stick. The Chimera in this one aren’t too smart, but they’re numerous.
There are some neat features that can be activated if the PSP is hooked up to a PS3 running “Resistance 2.” The first lets a player use a PS3 controller to play the game, allowing for that all-important second analog stick to come into play. The second activates a whole new mode, Infection, which gives Grayson the regenerative powers of the Chimera, a new weapon and underwater breathing, among other changes.
Sony PlayStation Portable; $39.99
Age rating: Mature
Boing! Docomodake DS
3 1/2 stars
Papa Docomodake’s family has gone missing, and what’s a little mushroom man to do? Well, find them, of course. Each of his family members lies at the end of a series of puzzle stages that Papa has to navigate through.
He’s a pretty big ‘shroom, but luckily he can break into several minimushrooms to get through small passages. He can also stack up the smaller parts to reach high ledges, drop them into gaps to serve as steppingstones and fling them at enemies and switches, but he can only split into a few pieces.
The stylus-based controls are simple and pretty intuitive, the puzzles are clever, and the visuals are bright and cute.
Nintendo DS; $19.99
Age rating: Everyone
Fallout 3: Operation Anchorage
3 stars
The first of several downloadable add-ons for the sprawling post-apocalyptic RPG “Fallout 3,” “Operation Anchorage” provides some new areas to explore, characters to meet, loot to collect and quests to complete.
The bulk of the new content takes place in a deadly simulation program recounting the liberation of Anchorage, Alaska, from Chinese communist troops in the game world’s past. As in “The Matrix,” if the player dies in the program, he or she dies in real life.
The simulation is more action-heavy than the “real” world, and players have only a limited set of tools – a neat change of pace, especially for advanced characters.
Microsoft Xbox 360 (also for Sony PlayStation 3, PC); $10 (800 Microsoft Points)
Age rating: Mature
– Justin Hoeger
