Game Day: Hot ‘Inferno’ inspired by Dante’s classic workGame Picks:
![]()
In "Dante's Inferno," the hero wields symbols of both death and salvation.
Loosely based on the first part of Dante Alighieri's epic poem "The Divine Comedy," "Dante's Inferno" uses that classic work's descriptions of hell and its inhabitants as the basis for a solid action game in the same vein as "God of War."
The crusader Dante, tricked by a sinister bishop into believing his wartime sins were absolved, is seemingly killed at the start of the game. Death comes to claim him, but Dante isn't interested; instead, he defeats Death and takes his unholy scythe.
Returning home, he finds his beloved Beatrice and his father murdered. Retrieving the Holy Cross on which he pledged his faithfulness to Beatrice, Dante heads down to hell to save his lost love.
Death's Scythe and the Holy Cross are Dante's primary weapons in his battles with the demons and damned souls of hell. The scythe is used for melee attacks and deadly combos while the cross sends out blasts of searing holy light. Dante is also granted the use of several powerful magic attacks, such as a freezing forward charge.
The two weapons can be used to punish or absolve weakened enemies, earning Dante experience for his Holy and Unholy skill trees, which focus on new abilities and upgrades related to their affiliated weapon. The scythe can also be used to control large beasts once their masters have been dealt with.
Punishing or absolving enough foes will eventually unlock higher tiers of the appropriate tree, making new moves available for purchase. Fallen enemies release trapped souls when defeated; they are used as currency to unlock new moves.
Dante will encounter notable souls in his travels: Pontius Pilate, Orpheus and others. These miserable wretches will not attack him, and Dante may choose whether to absolve them of their sins for a large boost in Holy power or punish them further for Unholy gain.
The hell of "Dante's Inferno" is effectively horrifying, with walls full of the wailing damned, grotesque creatures at every turn, and imaginative renditions of hellish personages such as Charon, the ancient ferryman who carries the damned across the river and that's just in the first circle, Limbo.
Some of the images and enemies are downright disturbing, and the game has enough violence, nudity and suggestive themes that the M rating shouldn't be taken lightly.
The PS3 version of the game is subtitled the "Divine Edition" and comes with extras, including a documentary on the game, an art collection and the text of Dante's poem.
DANTE'S INFERNO
3 stars
PUBLISHER: Electronic Arts
SYSTEM: Sony PlayStation 3, also for Microsoft Xbox 360
PRICE: $59.99
AGE RATING: Mature
PICKS AND PANS
Alice in Wonderland
2 1/2 stars
A variety of characters to control, a distinctive look drawn from the new Tim Burton film and a handful of smart game-play elements make "Alice in Wonderland" a more interesting movie-to-game adaptation than most.
Instead of controlling Alice on her new journey through Underland, players control the White Rabbit, the Dormouse and several other characters, switching between them at will once they're found.
Each has different powers the White Rabbit can freeze time or roll it back, the March Hare can move objects with his mind, and so on. A second player can drop in to take control of a character at any time.
Alice, who follows along, is the only character who can open doors to new areas, not unlike the silent girl in the PS2 game "Ico." Alice is occasionally the target of attempts by the Queen of Hearts' soldiers to drag her off, and she must be protected, also similar to "Ico."
Nintendo Wii; $39.99 Age rating: Everyone
The Misadventures of P.B. Winterbottom
3 1/2 stars
The title character of "The Misadventures of P.B. Winterbottom" is a pie thief obsessed with all the pastries that got away. He wants to steal every last pie in the world, but there's simply not enough time.
Not enough, that is, until he discovers a way to make temporal clones of himself and record their actions so he can be in multiple places at once, a game-play trick also used in last year's "Ratchet and Clank: A Crack in Time."
Winterbottom can jump, smack his doubles with his umbrella to send them flying, and use that umbrella to float. His doubles can also pull all the same tricks.
He has to collect every pie in a stage to move on, which isn't easy. Sometimes he has to grab them in a certain order or within a short time frame, or both. In some stages, he can make several clones do his dastardly work; in others, only one. The rules change as the game progresses. Some of the puzzles are downright mind-bending.
Microsoft Xbox 360 (Xbox Live Arcade download); $15 1,200 Microsoft Points) Age rating: Everyone
Justin Hoeger
